Building a community for the co-creation of serious games with high impact on innovation, sustainability, social cohesion and growth
The project “Building a community for the co-creation of games with high impact on innovation, sustainability, social cohesion, and growth”, abbreviated as i-Game, implemented under the Horizon Europe Programme, aims to create an accessible platform for the design and development of open-source games. This platform will facilitate the co-creation of games by different interested parties in ecosystems of cultural and creative sectors and industries (CCSI), to enhance innovation with a positive impact on social cohesion and sustainability.
Aris Tufexis, Elisa Marrocu
February 2024 – January 2027
Full cuycle Impact assessment
Ethniko Kentro Erevnas Kai Technologikis Anaptyxis (CERTH), Business and Cultural Development Centre (KEPA), Raising the Floor (RtF), Cookie Box, SL (CB), Nurogames GmbH (NURO), Museospace Stichting (MSS), Katholieke Universiteit Leuven (KU Leuven), Open Impact SRL (OI), Fondazione Museo del Tessuto di Prato (TMP), Unisystems Luxembourg SARL (UNI LUX), Eesti Rahva Muuseum (ERM).
Methodological approach
To evaluate the project’s potential impacts, a multi-method assessment framework was employed. This involved a combination of qualitative and quantitative research tools, including surveys, participant observations, interviews, focus groups, network analysis matrix, internal database and data extracted from the i-Game platform. These tools were designed to gather insights from a broad range of stakeholders with diverse needs and abilities, from diverse.
The methodology is structured to capture the anticipated impact across seven interrelated outcome areas: knowledge exchange, network development, community and social relationships, economic development, learning and capacity building, social inclusiveness, and technological development.

Project objectives
Recognizing the importance of video games in the modern cultural environment, the three-year European project, “i-Game,” aims to:
The accessible, inclusive platform will facilitate the participation of a diverse group of interested parties, enriching the community with advanced ideas and backgrounds, allowing the creation of new alliances, solutions, and unveiling new opportunities.
Additionally, the collaborative platform will support the project’s community, beyond offering a plethora of digital tools, in defining, designing, and implementing relationships, collaborations, and games. Essential elements so that the initiative eventually transforms into an ecosystem in which participants find motivation and inspiration, connect their personal goals with those of other interested parties, and share the knowledge produced.